AI Insights · Timothy · June 2022
Top 5 Arcade Sports Apps on Android in Australia for Q2 2022
An overview of the performance of the top 5 arcade sports apps on the Android platform in Australia during the second quarter of 2022.
During the second quarter of 2022, the top 5 arcade sports apps on the Android platform in Australia exhibited varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance.
Infinity 8 Ball™ Pool King saw a significant rise in weekly revenue, starting from approximately $395 at the end of March and peaking at around $3.3K in early June. Weekly downloads also showed a strong upward trend, reaching a high of 4.7K in early May before gradually declining to 1.5K by the end of June. Weekly active users followed a similar pattern, increasing from 724 in late March to a peak of 6.1K at the end of May, and then slightly decreasing to about 5.2K by the end of June.
Crazy Kick! Fun Football game experienced modest weekly revenue, fluctuating between $4 and $17 throughout the quarter. Weekly downloads varied, with a notable spike to 4.3K in late May before stabilizing around 2.2K by the end of June. The game maintained a strong base of weekly active users, peaking at 9.2K in late May and ending the quarter with approximately 6K.
Super Goal: Fun Soccer Game had a more gradual revenue trend, ranging from $5 to $25. Weekly downloads increased steadily, with a significant jump to 3.6K in the final week of June. Weekly active users also grew from 1.3K at the end of March to a peak of 7.1K by the end of June.
Tennis Clash: Multiplayer Game maintained consistent weekly revenue, averaging around $4K throughout the quarter. Weekly downloads hovered between 1K and 2K, showing a slight uptick towards the end of June. The game retained a robust weekly active user base, averaging about 7K, with minor fluctuations.
Finally, Basketball Stars: Multiplayer displayed a relatively stable revenue, averaging between $400 and $700. Weekly downloads remained steady, ranging from 1K to 1.6K. Active users showed a gradual decline from 2.5K in late March to around 2.1K by the end of June.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.